using System;
using System.Collections.Generic;
using System.Text;
using System.Net.Sockets;

namespace PrGrSerwerRozproszony
{
    class ServerToServerConnection : IConnection
    {
        private TcpClient tcpClient;
        private MainLoop.RemoveServerFromListDelegate
            removeServerFromListDelegate;
        private int serverId;
        private bool reconnect;

        public ServerToServerConnection( int serverId,
            MainLoop.RemoveServerFromListDelegate removeServerFromListDelegate,
            bool reconnect)
        {
            this.removeServerFromListDelegate = removeServerFromListDelegate;
            this.serverId = serverId;
            this.reconnect = reconnect;
        }


        public TcpClient TcpClient
        {
            set { tcpClient = value; }
        }

        public void Start()
        {
        }

        public void SendMessage(string msg)
        {
        }
    }
}
